Mobile

Event Date: Sat, 2010-04-24

SXSW: News apps outperform games

According to mobile analytics provider Flurry, the average mobile news application session clocks in at ten minutes – even game apps don’t do that.


5 steps to getting your brand mobile

5 steps to getting your brand mobile

More than half of the world's population owns a mobile phone. Five steps you can take to tap into this opportunity now.



Qualcomm spreads the gospel of next-generation e-reader displays

Apple hasn’t cornered the market on cool color e-readers, despite what you might think from the overhyped iPad. By this fall, expect to see a new generation of devices that support full color and full-motion video, featuring new Mirasol display technology from Qualcomm.



Mobile coupons can engage users – as long as you have their permission

The Mobile Marketing Association (MMA) recently released a white paper detailing best practices for running a U.S. cross-carrier mobile content program, including mobile couponing. Sending coupon offers to your list of readers and prospects has its own set of opportunities—Ping Mobile's holiday couponing campaign for clothing brand Ed Hardy achieved a double opt-in rate of more than 73 percent—but the limitations are worth noting, as well.


Get off the Internet and on the phone

Many publishers are stuck in a cycle of playing technology catch-up. They are trying to figure out how to monetize Web phenomena like Twitter and Facebook long after the need to do so has already become apparent.  Want to break that cycle? It’s simple: Make sure your mobile content is up and rolling.



© 2010 Vital Business Media, Inc.